Universal manual

To be able to exchange our products, we focussed on creating them in a common language. This has resulted in a pool of English modules that forms our universal manual. You can find this universal manual on this page.  You click on the module that you are interested in and you can download the module.


We are in the proces of creating and piloting our learning materials. Thart means that this table is not finished yet. If you scroll over the modules, you can see which one you can download.

Introduction modules

Biomimicry Principles

Age: 12-16
Hours: 1,5 per lesson
Number of lessons: one introduction on hte principles and then 9 lesson covering 9 principles
Subjects: biology

This is a series of modules each exploring one biomimicry principle each. Together they provide a comprehensive introduction to the basis princpiples of biomimicry. The serie in total gives a good understanding and the design principles of nature

Go to Series of Lessons

Marvelous Models

Age: 12-16
Hours: 2
Number of lessons: 2
Subjects: biology, science.

Learning from nature to address a challenge or opportunity starts with asking the question ‘’how does nature manage a similar challenge?” This introductory module focuses on the basic skills that are needed to be able to learn from nature.

Download Marvellous Models Module

Biomimicry by design

Big Biomimicry Challenge

Age: 13-15
Hours: 2,5
Number of lessons: 3
Subjects: biology, chemistry, design & technology

This module takes students through the process of nature-inspired design, and a structured design task, involving individual and group work. The module is designed to stand alone, or as part of a large scheme of work. While many of the concepts are relevant to Design Technology and Biology, the module will also appeal to teachers looking to develop study skills including team work and presentation competences in students.

Download Big Biomimicry Challenge

Download Big Biomimicry Challenge - presentation

Sustainable product design

Reinventing the Plastic Bottle

Age: 13-15
Hours: 3
Number of lessons: 3,5
Subjects: science: biology & chemistry

In this module students explore how nature has a range of different abilities we can learn from. Students use the abilities of nature to inspire ways to address the challenge of plastic bottle pollution. By the end of the module, students will have created their own solutions to the challenge of plastic bottle pollution.

Download Reinventing the plastic bottle Module

Healthy by Nature

Age: 12-16
Hours: 3,5
Number of lessons: 4
Subjects: science, biology, chemistry

How to become strong as e bear? Or how to stay healthy as a fish? And do animals use medicine? What does nature do to stay healthy of to become healthy again when sick. What can nature teach us about health and prevention for illnesses.

Download Healthy by Nature Module

Download Healthy by Nature Presentation


Age: 12-15
Hours: 1,5
Number of lessons: 2
Subjects: biology, design & technology

Like our food and many other products, every organism is packaged. Our skin, the armour of a crab, the peel of a banana, the shell of an oyster, the bark of a coconut, a pineapple (seed pack) and every cell in our body has its own packaging. How can nature’s different ways of packaging help us design solutions to our own packaging challenges?

Download Packaging Module

Cooperative problem solving

Age: 12-16
Hours: 1,5
Number of lessons: 2
Subjects: science, biology, physics, design, engineering & technology

In this modules groups of student train their observation skills, analogical and critical thinking, discussing and problem-oriented decision making while learning from nature.

Download Cooperative Problem Solving Module

Download Advantage of symbiosis presentation

Download Principle of sustainability Presentation